Around 30 per cent of all internet traffic is pornography, and the biggest porn site gets over four billion page views and 350 million unique visits per month, a study has found.

The ExtremeTech website said the only other websites that surpass this figure in size are Google and Facebook, the Daily Mail reported.

The report uncovered the viewing figures for porn website Xvideos from Google’s DoubleClick Ad Planner, which uses cookies to gather information about users.

It also used actual data from the second biggest porn site, YouPorn, to check how much data is being transferred out of the website’s servers.

The average length of time spent on Xvideos was 15 minutes. Around 29 petabytes a month, or 50 gigabytes per second, of pornography is being transferred.

The YouPorn website hosts over 100TB of porn, gets 100 million page views and transfers 950 terabytes per day.

Earlier this year, over 6,400 passwords and emails of YouPorn users were hacked and details revealed online.

As the internet takes to center-stage, browsers and the user-experience they deliver are becoming increasingly important. This scenario has HTML 5 being hailed as the future of the web, whether for the desktop or on mobile platforms.

But in an interview with SiliconIndia at its India Software Developer Conference, Aditya Bansod, Senior Director of Product Management at Sencha (a web-app and Mobile HTML5 developer framework) noted that the two areas that HTML 5 is seen lacking as of now, are the areas of gaming, and enterprise IT and security.

So although HTML5 framework and mobile app developing companies have created tools that could be used with CSS3 (and other platforms) to alternate Flash for gaming, “Today still, there’s no better platform for gaming than Flash is,” Bansod noted.

“HTML 5 as a gaming platform is not like Flash. It can be used with a number of other technologies like Silverlight, Web GL, CSS3 transition, CSS3 animation, and many others, but it’s still in the process of getting built and it’s not where Flash is,” he said. “Browsers, moreover, currently aren’t very good at letting the core technologies (Web GL and such) be used for gaming.”

But according to a blog post by AppMobi (another HTML5 development ecosystem), HTML 5 represents an ideal unifying technology that could be used to develop games and apps for a number of platforms (mobile included,) and all at the same time.

Bansod agreed with this viewpoint, saying that for the desktop web, Flash is one of the best tools one could use, especially for gaming, but for mobile, it doesn’t seem to be making any progress. “It’s not as good as it is for the desktop.” This scenario brings about the need for alternatives– in the case of a Flash video replacement (for example) H264 video and AAC audio are used along with the HTML video tag for YouTube on your phone. This replaces a lot of the flash elements. “But for gaming, there’s still no good answer,” noted Banod.

“Another area that I see HTML5 having room to grow is that of Enterprise level security, Enterprise management, Encrypted Data and such,” said Bansod. He noted that a lot of ways to implement applications for these areas were given by Java, and some were supplemented by Flash, and Silverlight, but Bansod said that HTML 5 isn’t there yet.

These two areas are where, according to Bansod, standards are moving ahead of the implementation. He said “I think we need the major players like Google and Microsoft to build on the platform layer, and make Web GL become a really powerful tool, and then we’ll start seeing it, especially in mobile. I think the big next step lies in getting all of that to mobile.”

For people who want to run all the applications under one roof- the web, Mozilla is building a new platform, exclusively based on the industry standard HTML5.

Mozilla will release the first open web device in association with Telefonica, the third largest carrier in the world.

The product will be based on Mozilla’s Boot to Gecko project, which focuses on making HTML5 as the standard platform for mobile devices.

“In a joint press conference, Telefonica revealed their intention to work with us to deliver the very first open Web devices in 2012. These devices, architected entirely on the Web and built based on an HTML5 stack with powerful Web APIs will mean significant advances in speed and cost reduction for mobile devices in the future,” Mozilla said in a post.

Many other companies including Deutsche Telekom, Adobe and Qualcomm are supporting Mozilla in building the open web platform. The company will also preview the open web apps and Mozilla marketplace this week, which will enable the creation and distribution of applications powered by HTML5, JavaScript and CSS, the open web standards.

Google is currently the leading developer of open source mobile operating system, the Android. HP also recently announced its plans on releasing WebOS as an open source platform. But with it’s completely web based platform for mobile, Mozilla is planning to do something bigger than what it did to computer with its Firefox.

Apple’s iOS overtook Google’s Android to become the leading smartphone platform in the US in the fourth quarter of 2011, thanks to strong demand for its latest iPhone model, a study said Wednesday.

In October-December quarter last year, Apple’s share of the US smartphone market doubled from a year earlier to 44.9 percent, while Android’s share fell from 50 percent to 44.8 percent in the same period, according to market research firm Kantar Worldpanel.

While Android retains global smartphone crown, Apple is now growing at a faster rate, driven by the launch of its latest iPhone 4S model in October last year, Kantar Worldpanel noted.

“Overall, Apple sales are now growing at a faster rate than Android across the nine countries we cover,” Xinhua reported quoting Dominic Sunnebo, global consumer insight director at the research firm.

Apple posted better-than-expected quarterly results Tuesday, saying it sold a record-breaking 37.04 million units of iPhone in total in the fourth quarter last year, an increase of 128 percent over the year-ago period.

Sam Pitroda, advisor to Prime Minister Manmohan Singh, Wednesday launched the country’s first cloud-based tablet solution for school students called ‘e-tutor tablet’.

This can be used by students from Class 1 to 12. Priced at 7,500, inclusive of content, the product would be available in the market from April onwards. The e-tutor tablet is a joint effort of Technopark-based e-tutor and Oztern Technology.

Ranjith Balan, founder and managing director of e-tutor, said that this will be the first complete solution for education to be made available on Tablet PCs.

“The teacher can easily explain concepts using the digital whiteboard that is set up in the Tablet PC. Using e-tutor learning tablet the students can access what was taught in the classroom and can also access the collaborative learning platform for discussions on relevant topics taught in the classroom,” said Balan.

The product is also aimed at making internet a safer place for children. E-tutor tablet safeguards the connectivity from the personalized Tablets PCs provided as a part of the solution, and restrict it to connect to internet only through the synchronization module in the product.

Detailing on the technology, Saiju V. Stella, CEO of Oztern Technology, said cloud computing technology can bring about a major leap in the way technology is being used in the educational sector.

“Most of the technology products available in the market today for education act as teaching aids rather than learning aids. Cloud computing also fulfills another major social commitment by reducing the carbon emissions, from dedicated servers and data centres that consume huge amounts of energy, thus making computing more energy efficient and green,” said Stella.

Lessons will be made available to the learner through personalised Tablet PCs, and regular content updates will be made available through a unique cloud – tablet synch mechanism, thus making sure that the device connects only to the relevant locations to access content.

Rajinish Menon, director, Business Strategy and Operations, Microsoft, who was present at the occasion, expressed his happiness to see partners like Oztern coming up with innovative solutions in the education sector using Microsoft Windows Azure which is Microsoft’s cloud computing infrastructure.

Cloud computing is a technology that uses internet and central remote servers to maintain data and applications. Cloud computing allows consumers and businesses to use applications without installation and access their personal files at any computer with internet access. This technology allows for much more efficient computing by centralizing storage, memory, processing and bandwidth.